Head of Computer Science: Mr J Howells

 

Computer Science Curriculum Overview

At The King Alfred School an Academy, our Key Stage 3 Computing curriculum provides students with a dynamic and well-rounded foundation in digital literacy, computer science, and creative computing. Spanning Years 7 to 9, the programme is designed to build essential skills and prepare students for further study and the digital world beyond school.

In Year 7, students begin with core digital skills and an introduction to computing at TKASA. They learn about E-Safety, explore BBC MicroBits for hands-on coding, and study Computer Systems. Creative tools like Kodu and an introduction to Artificial Intelligence help develop problem-solving and critical thinking.

Year 8 builds on this foundation with topics such as Networks and Data Representation, Graphic Design, and Python Turtle programming. Students also explore Cyber Security, revisit BBC MicroBits using Python, and use Thunkable to design mobile apps—blending creativity with technical skills.

In Year 9, students deepen their programming knowledge with Python, explore branding through a Visual Identity Project, and gain insight into Business and Spreadsheets. The year concludes with creative digital media work in Animation and Infographics.

These topics are essential for developing computational thinking, digital creativity, and practical ICT skills. They also foster resilience, collaboration, and innovation—key attributes for success in any field.

Beyond Key Stage 3, we offer a diverse range of pathways to suit different interests and strengths. Students can pursue OCR Computer Science at both GCSE and A-Level, where they delve deeper into programming, algorithms, and theoretical computing. For those with a creative inclination, we offer the Cambridge National in Creative iMedia, which focuses on digital media production, including graphics, animation, and interactive multimedia.

Our curriculum is designed to inspire the next generation of digital thinkers, creators, and problem-solvers. Whether students aspire to careers in technology, design, or business, our computing programme provides the skills and confidence to succeed in a rapidly evolving digital world.

OCR J277 GCSE Computer Science

Paper 1 - Computer Systems: Written Paper, 90 Minutes, 80 Marks
Paper 2 - Computational Thinking, Algorithms and Programming: Written Paper, 90 Minutes, 80 Marks

Cambridge National J834 Creative iMedia
R093 - Creative iMedia in the Media Industry: Written paper, 70 marks (80 UMS)
R094 - Visual Identity and Digital Graphics: Coursework submission 50 marks (50 UMS)
R097 - Interactive Digital Media: Coursework submission 70 marks (70 UMS)

OCR H446 A Level Computer Science
Paper 1 - Computer Systems: Written Paper, 2 Hours and 30 Minutes, 140 Marks
Paper 2 - Algorithms and Programming: Written Paper, 2 Hours and 30 Minutes, 140 Marks
Programming Project: Non-Exam Assessment, 70 Marks